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Addon Import Multiple Textures

18 August 2025

Save hours in your workflow withImport Multiple Textures

One of the most tedious steps in creating PBR materials in Blender is the importation of textures. Repeating the process of loading maps (Color, Roughness, Normal, Displacement, etc.) file by file not only slows down the workflow but also disrupts the creative flow.

Import Multiple Texturessolve that problem at its root. This addon allows you to import all the maps of a material at once, recognizing their nomenclature and automatically configuring the corresponding nodes. The result: complete materials ready to use in a matter of seconds.

What makes it essential?

  • Intelligent and Mass ImportationSelect a folder and the addon detects which maps correspond to each other.
  • Standardizationworks with any PBR texture library, regardless of the source (Quixel, Poliigon, ambientCG, etc.).
  • Automatic node configurationgenerates the shader instantly with all the maps connected.
  • Guaranteed productivityIn projects with dozens of materials, the time saved is substantial.

The real difference in large projects

In scenes with multiple objects and materials, the manual creation of each shader can become an endless task. WithImportar Múltiples Texturasthis time is drastically reduced, allowing you to focus on the artistic and technical adjustments that truly make a difference in a final render.

For artists and studios working with extensive catalogs, this addon is not a luxury: it is an essential tool for maintaining efficiency and quality in every project.

👉 Discover it here:Import Multiple Textures in SuperHive